This is my very first Unity game design project, completed in November 2021. This project is a 2D platformer created from mostly scratch using the Unity engine. The premise of the game is that you play as a carbon-lump that collects flavors to traverse multiple levels. The different flavors that you become will allow you to traverse through colored "bubble fields," that would otherwise push you in a specified direction. Make it to the soda can at the goal to flavor the drink and complete the level. Currently only 5 levels with the ability* to expand.

*Note: This project is a demo-game for something that I might make sooner down the line, with more obstacles, levels, or even changed artwork/sounds/etc.

StatusReleased
PlatformsHTML5, Windows, macOS
AuthorIXtimes
GenrePlatformer
Made withUnity
Tags2D, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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Carbonade'd Fruit - 1.1.2 - Windows 26 MB
Carbonade'd Fruit - 1.1.2 - MacOS 35 MB

Comments

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Nice game. The concept of mixing fruits to pass through bubble fields is really unique. The art style of the banner looks really good as well. I simply think the camera can be adjusted a bit upper. Constantly pressing S or down arrow key is annoying.

Anyway keep up the effort :D